Twenty cities. One pocket.
Sprint through Manhattan traffic, slide past Tokyo neon, dodge Cairo sandstorms, and bolt the impossible Mars finale.
A pocket-sized arcade dash through 20 cities — from Manhattan to Mars.
A fistful of mechanics, twenty cities of personality, and a Fever Mode that turns a perfect run into pyrotechnics.
Sprint through Manhattan traffic, slide past Tokyo neon, dodge Cairo sandstorms, and bolt the impossible Mars finale.
Magnet, Shield, Slow, 2× Boost. Stack them. Survive longer.
Jay and Mia, dressed for every world. Starter to legendary.
Every pickup goes pyrotechnic for seven full seconds. Coins double. Hazards melt. The score line stops being polite.
Five missions a day. Twenty world clears. Six achievements. Built for the long sprint, not the one-and-done.
Three lanes. One thumb. The deeper you go, the faster the city moves around you.
Left and right swipes hop between three lanes. Swipe up to jump small obstacles. Tap to slide.
Coins fund upgrades. Gems unlock skins. Chests rain rewards. Don't be picky — grab it all.
Every uninterrupted pickup builds your combo. Hit 18 and the world goes neon for seven seconds.
Grab and go — they stack with your combo.
Pulls every coin in range straight to you for 5.2 seconds.
Absorbs one hazard impact. Lasts 4.7 seconds. Use it loud.
Drops everything to half speed for 4.3 seconds. Bullet time, runner edition.
Every coin counts double for 5 seconds. Stack with Fever for chaos.
Arrow keys, A / D, or swipe.
Hop low obstacles. Swipe up on mobile.
Take a breath. The city will wait.
Each city brings its own hazards, palette, and twist on the dash. Beat one, the next one's faster.
All twenty cities: New York, Vancouver, Melbourne, London, Dubai, Tokyo, Singapore, Paris, Sydney, Toronto, Rio, Hong Kong, Seoul, Kyoto, Los Angeles, Cairo, Rome, Reykjavík, Shanghai, Mars.
Two heroes, nine looks, four rarities. Earn coins, spend them on style. Some skins even tweak your gameplay.








Everything most players ask before downloading.